Board Thread:General Discussion/@comment-108.203.189.162-20131214220759/@comment-5189167-20140717021958

Harbinger3781 wrote: Man, did I say "regardless of species"? Hell, I did!

You know what this means? Once acquired this upgrade, with one swift move any wesen shall fall! That even includes the strongest types of wesen! Siegbarstes, Wildesheers, Mauvais-Dantes, Krampus, etc.(seriously, Cracher-Mortel is not exactly badass-like and only his spits are a little annoying) All of them down on the ground, dead, in one swift, clean, 2-sec move.

Well-- on the other hand, such powerful move would make it too easy, and would definitely be a downer for campaign story boss fights. Maybe during those fights the power can be turned off, turned down, or be used as an optional kill/neutralize finishing move. Yeah, maybe it's a teensy-bit overpowered. What I have in mind is a little bit more realistic (read: BORING) so hopefully there will be something in between.

Maybe you could do away with the notoriety increase, deviation to Endezeichen, and Royal attention, and replace it with major recoil damage, energy drain (tiredness), and a long, long cooldown. You shouldn't be using such a powerful move more than once a conflict. Thirty seconds is far too short.

And instead of making it kill instantly, make it do a crapload of damage, so that bosses and tanks will still stand a chance.

Whether you make it crazy overpowered or the opposite, it would be really boring, so you have to find somewhere in between to make it fun.