Board Thread:General Discussion/@comment-108.203.189.162-20131214220759/@comment-6770938-20140726050150

Immortal ripper wrote: Harbinger3781 wrote: DreamwalkerOfTheDreamscape wrote: It would be cool if it was all black with small bursts of white light coming from the direction of the source (eg. If the sound is to your left the left edge of your screen lights up). It would also work so that if yvou have surround sound that it can move the direction the sound is coming from to match with the source in-game. Yeah. Maybe do it in a Daredevil-vision style. Soundwaves like sonar; centering from  every sound the enemy makes, providing a dark, blue Matrix-style view of the world. Silence equals absolute darkness. If I understand this correct, you will "see" a picture of the environment by the different sounds that reveals the shape of the environment but this "picture" won't be very clear because sounds aren't constant.

Like a sonar-vision-ish view, yes. Whenever there's sound, there's picture - only the world would be presented in silhouettes. Nick's hearing ability was sharply increased after infected. Somewhat like the vision of Daredevil, only in black-and-red color, instead of blue-and-white.