Board Thread:General Discussion/@comment-108.203.189.162-20131214220759/@comment-6770938-20140727143628

Open-world sandbox role-playing games must include a clean-cut health bar, right? Tomb Raider 2013 didn't have health bars because technically they were not open-world-style, right? And can anyone imagine a GTA game, when you were roaming the world, you don't have a health bar to display the damage you took, only that you can regenerate health by avoiding damage. You got no way to tell whether your health got increased or not. Drives you crazy, huh?