Board Thread:General Grimm Discussion/@comment-24.150.82.174-20150519044346/@comment-174.92.13.160-20150521045217

There are some good ideas for the new gang, though I personally think the "Love interest in the dark" character is unneeded; we have all had our fill of that character type during the first two seasons.

Having said that, here is my list.



1)       William Burkhardt : William (Will from now on) is the son of Adalind and Nick, at this point in his twenties. He has dark hair, is pretty tall and has a lean/muscular build. He has inherited his father’s Grimm abilities, but displays little indication of his Zauberbiest heritage or anything else that would make him physically distinct from regular humans (Apart From his eyes, which turn a deep, fathomless black in moments of great anger).



In terms of abilities, he exceeds either of his parents. His strength, durability speed, reflexes and coordination are beyond belief; he can go toe-to-toe with virtually any wesen species, even siegbarstes, and come out on top with ease. This is helped by the fact that he lacks his fathers reserve in fighting (Nick fighting style is based on subduing a foe as quickly as possible with minimal trauma, whilst Will is not afraid to break bones and burst lungs) He has an innate expertise with any weapon put in his hand and is quite a skilled shot to boot. Unlike his older sister he has no magical powers, but he does have another gift that is unique to him; Nigh-unkillability.



No one knows the precise reasons for this (though Rosalee and Adalind speculate that it has something to do with his mixed-race heritage), but Will is incredibly tough to kill, surviving wounds that would be fatal to others. This doesn’t mean that he can simply be hit harder and walk away; Will can survive his throat being slit, being poisoned, gunshots, stabbing, internal bleeding and impalement, all while being able to continue fighting at a reasonable capacity. This is not to say that he heals fast; injuries takes just as long to heal as they normally would, they just don’t kill him as easily. Furthermore, he can still be impaired and incapacitated through the wounds he takes (Break a leg and he cannot walk, run him over with a train and he won’t be able to do much of anything). Anything that would destroy his body utterly (Like incineration) would probable kill him for good. Despite these limitations, this ability is still very useful and has saved his life more than once.



Unlike his biology, Wills personality is defined by his Grimm/Zauberbiest heritage; the Calm, fearless and disciplined nature of Grimms often comes into conflict with Hexenbiest arrogance, emotionality and cruelty. Most of the time, Will is able to keep the darker aspects of his personality at bay, and displays the usual human emotional range (Although he doesn’t express what he is feeling quite as forcefully as other people) and he even expresses a sense of humor on occasion. Even when facing an enemy threatening him, he will rarely express anything other than amused or derisive contempt. When angered however, he goes to a very dark place. He easily gives in to cruel impulses and little gives him as much pleasure during these times than terrifying the target of his wrath. At his worst he disturbs even those closest to him, although some (such as Alice, more on her later) can bring him out of this state before he does something everyone regrets.



In the group, Will is the definite leader. He possesses an aura of authority and intelligence that inspires others to follow his lead without really questioning it. He is also one of the groups go-to fighters.







2)        Alice Calvert: Alice (Named after her now-dead Grandmother) is the only daughter of Rosalee and Monroe. She has medium length brown hair (Which she elects to wear in a ponytail), is of average height and possesses a kind of modest attractiveness (She is good looking, but doesn’t do anything to exaggerate it). Woged, she looks like a mix of both her parents; she looks like a typical wolf and has large canines but has bright orange fur and pointed ears as well.

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<p class="MsoListParagraphCxSpMiddle">Her appearance is not the only thing she got from her parents; she got their woged abilities as well. Superior strength, speed and senses all come as part of the package. Essentially, anything a Blutbad or Fuchsbau could do, she can also do. She is also gifted with an impressive intellect and memory, which are a great boon to the group.

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<p class="MsoListParagraphCxSpMiddle">Unfortunately her mixed Race heritage has, unlike with Will, lead to physical problems. She has a number of health problems, but the significant one is her heart problems. Alices heart is malformed and sickly looking (even to an untrained individual, who would probably describe the heart as looking “somewhat withered”) which has the consequence puts hard limits on what she can do physically. Extremely strenuous activity (such as extended running or fighting) will result a sudden drop in energy, sometimes causing her to fall to the ground. Impacts to the chest area can cause arrhythmia (dangerously irregular heartbeat) and sudden shocks can stop her heart. Even without these outside factors, her heart will sometimes refuse to perform as well as it should, leading to some scary moments. Her parents have tried to get the heart removed and replaced, but her body always rejected the new heart, so it looks like. Alice has had to live with this since she was 6 and will probably continue doing so for the rest of her life (Unless she gets the help of a Koschei, but she has yet to find one).

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<p class="MsoListParagraphCxSpMiddle">Personality-wise, she is fairly easy-going; it takes a great deal to anger and she is not inclined to hold a grudge. She is also very empathetic and has an understanding of others that often comes into conflict with her more belligerent friends. She seems not to have inherited the Bloodlust of the Blutbad or otherwise suppresses it well, as she almost never displays violent inclination.

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<p class="MsoListParagraphCxSpMiddle">All that said, Alice does suffer from considerable stress as a result of her heart. She has come to resent her condition not just because of the restrictions it places on her physically, but also the way it causes everyone who knows about it to treat her like she is a glass on the edge of a table, on the verge of smashing on the ground. Alice hates being treated like she is fragile, and while those close to her know better that to do it overtly, she still snaps at those she sees as trying to cover her with bubble wrap. Even so, Alice cannot deny that her heart scares her sometimes. On bad days, she will literally sit down and listen to her heart beat, hoping like hell it will not stop.

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<p class="MsoListParagraphCxSpMiddle">To the group, Alice effectively has the responsibility of keeping everyone going both physically and mentally. She has picked up quite a bit from her mother with regards to various medicines and remedies, but her primary focus is psychology; she is currently focusing her academic career on becoming a fully licensed psychologist. Even without a degree, she is usually the one who has to give the pep talk. Her innate abilities also make her a good tracker, although it is usually Sven who gets that responsibility.

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<p class="MsoListParagraphCxSpMiddle">Final thing of note is her relationship with William; the two are quite close, having known each other since they were children, and it is reasonable to say that no other woman is even noticed by Will. Even if the two are not dating at present, Alice does have some influence over Will; she is one of the few people Will confides in, and the only one who can get through to him when his temper is up. Time will tell if they ever get any closer than that (although, if this actually makes it onto TV, you can be assured they will).

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<p class="MsoListParagraphCxSpMiddle" style="text-indent:-.25in;mso-list:l0level1lfo1">3)        David Carter: David is a Canadian Daemonfeurer and close friend of the group. Light brown hair, very tall and well built. When Woged, David possesses the typical physical features of his kind (Large horns, scales, etc) but his coloration is definitely a darker shade of green than most of his kind.

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<p class="MsoListParagraphCxSpMiddle">He possesses the usual abilities of daemonfeuers; enhanced strength, endurance, resistance to heat and bladed weapons and, of course, the ability to breathe fire hot enough to melt steel (all of which he keeps at peak effectiveness through exercise and training). David can use firearms and other weapons, but has a definite preference towards using the weapons he naturally possesses and thus uses them almost exclusively.

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<p class="MsoListParagraphCxSpMiddle">Davids personality fits neatly into the mould of his kind; he is fearless, confident and loves to fight (Though he doesn’t love to kill. Important distinction). He is the most dedicated of the group and is willing to push himself to whatever limit he needs to in order to fulfill the groups aims (although he will mutter if he feels that the group is too dependent on him). He is also fiercely protective of those close to him, and his first instinct in the face of danger is put himself between it and anyone else. Socially, David has a confident manner and an endless supply of witticisms and sarcastic remarks for him to lighten the mood with.

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<p class="MsoListParagraphCxSpMiddle">Despite being “fearless”, Davids personality is dominated by two fears. The first is a fear of intimacy. This is not to say he is afraid of being close to someone; he is literally afraid of sleeping with someone else. When he was in high school, he attempted to lose his virginity with to female classmate. It didn’t go so well, and here “didn’t go so well” means that the classmate turned out to be a Spinnotod who wanted to eat him. While he survived (and the Spinnotod didn’t), the incident traumatized him and left him paranoid towards all future encounters. Even today, he will do his utmost to avoid “contact” with others though any (often hilarious) means.

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<p class="MsoListParagraphCxSpMiddle">Less funny is his second fear, revolving around his 8-year old sister Emily; he is petrified of something happening to her. This stems from the fact that she is the only family he has left; his father, mother and older brother are all dead. His father (a Daemonfeurer) was a Toronto firefighter (Ironic occupation) who died when David was 9 after the building he was trying to save collapsed on top of him. The Family moved to Portland after that, where his mother (a Human) met her end at the drunken hands of her new boyfriend (a human, who was spared from immolation by virtue of the fact that David and his brother were watching a movie in a theatre when it happened and the police had arrested him by the time they got back) when he was 13. His brother took care of all of them for 3 years, until he committed suicide by cop. See, the brother had been in a committed relationship with a Coyotal girl his age. A little while after her 17th birthday, her extended family kidnapped her so that the Aceverasion could be performed (with her cousin performing the final “act”). The girls will was broken, and she hung herself as a result, leaving the brother a note explaining everything. In retribution, the brother slaughtered the extended family (all 15 of them). When the cops came, he decided there was nothing left to live for, and provoked the police into shooting him dead. Now it is just David and Emily, and he will not allow any harm to come to her. Posing a danger to Emily is the fastest way to make David violent; even implying a threat to her will earn you broken ribs, a missing arm and a moderate searing.

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<p class="MsoListParagraphCxSpMiddle">David provides two services to the group; Fighting and crafting. He is the go-to guy for anything violence related, attack or defense. He is also a highly skilled welder and knows a thing or two about weapons. If specialized equipment is needed, he gets the call.

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<p class="MsoListParagraphCxSpMiddle" style="text-indent:-.25in;mso-list:l0level1lfo1">4)       Alim Kurdesh: Alim is a German National (though ethnically Turkish) Hundjager and a defector from the Verrat. He is of average height and build, has deep browns skin, and possesses the mandatory hand tattoo that distinguishes. Woged, He sprouts thoughly black fur and a highly distinctive scar that narrowly misses his left eye.

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<p class="MsoListParagraphCxSpMiddle">Alim is Hundjager, which gives him a heightened sense of smell and enhanced physical characteristics. He is also quite good with firearms, with a distinct preference for sniper rifles. Alim is certainly more competent than your typical Hundjager (think Edgar Waltz rather than all other Verrat we have seen).

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<p class="MsoListParagraphCxSpMiddle">Alims personality is certainly more sophisticated than the majority of his kin; he is a professional who takes pride in a job well done (whatever the job is) and prefers to outsmart his opponents rather than ripping their throats out. He speaks in a calm, professional tone at all times and rarely shows signs of anger. That said, he is also very selfish, and does not easily grasp the concept of doing for others with no expectation of gain. While not known for a sense of humor, he does accidently phase his observations in a morbid, yet oddly funny, manner without realizing it. Alim is the focus of some mistrust on account of his service to the enemy (he admits that he did terrible things to innocent people during his service to the Royals), but he takes no notice; he just accepts that he will have to keep proving his new loyalty.

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<p class="MsoListParagraphCxSpMiddle">One might wonder how a Hundjager ended up defecting from the Verrat. The short story is that Alim did not want to die for the royals, which he felt was inevitable given how little Royals valued Hundjager lives. It didn’t hurt that he, like most other Hundjager, was raised in abhorrent conditions for the purpose of turning him into a killing machine. While many of the Verrats numbers are paid professionals, most Hundjager who serve the royals are born in <span style="color:rgb(33,33,33);">Geburtshausen (Birth Houses), where impoverished women are held to be impregnated by Verrat Hundjager and deliver children. The women are given just enough food to ensure healthy babies, but even then they do not survive for very long (while Hundjagers do not actually eat their mothers from in the womb, the conditions are horrible and there are no painkillers available). Once the child is 8 (the age in which Hundjagers woge for the first time) they are taken from their mothers and collectively placed in a large empty room with mats to sleep on. Food is placed in the centre of the room, but it is never enough for everyone. The children must get their dinner by stealing it from their friends. Typically half the brood survive, with the other half either starving or being killed outright by their year mates. Once they are 8 years old, Hundjagers are taken out of the Geburtshausen and trained to become killers. They are trained up as soldiers, whilst at the same time they are conditioned to become vicious by being harshly tortured for displaying mercy and rewarded for ruthlessness. By age 18, the Hundjager are conditioned to be eternally loyal killing machines who will serve the royals without question, although this loyalty comes at a price; the conditioning tends to leave its victims unable to think beyond their training, becoming easily outwitted without a competent superior around. Still, this policy is effective at turning Hundjager cruel; even today, it is still unclear how much of Hundjager personality is based on their nature or the Geburtshausen.

<p class="MsoListParagraphCxSpMiddle">Alim escaped the brainwashing of the Royals by simply winning a kind of genetic lottery; he was naturally smarter than his kin whilst also being fairly self-interested. It didn’t take many years for Alim to figure out that there was no future for him in the service of the “Family”; if he wasn’t killed by the resistance, he would be executed for failing a mission, or die sacrificing himself for some Royal prick who did not give two craps about him. There was no benefits package with the Families; it’s a short lifetime of service and a shallow grave. This did not appeal to Alim, but he didn’t see how he could leave their service; He wouldn’t survive long without protection, and no resistance cell would accept a Hundjagers defection (without torturing and killing him). He needed another option, and when he was 21, he got it.

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<p class="MsoListParagraphCxSpMiddle">That year, Alim was sent to escort a minor Royal on a mission to establish a new base of operations in Seattle and root out a resistance cell thought to operate in the area. Alim noted that they were actually quite close to Portland, home of the Grimm Nick Burkhardt. Burkhardt was a fearsome adversary, But Alim also knew that he was also more merciful than most Grimms and was able to forgive even major slights, if the person was genuinely repentant. Alim figured that the Grimm of Portland was his best hope; Fear of the Grimm and his supporters would keep the Verrat out of Portland and Nick was the least likely of his potential allies to kill him.

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<p class="MsoListParagraphCxSpMiddle">So Alim arranged to sell out those he worked with to their mortal enemy. He acquired a burner phone, contacted the Grimm, and gave him every bit of information he had on his charge and his purpose in Seattle (getting away with it all because no royal ever thought that their “perfectly loyal” Hundjager could ever betray them). Once Nick and Sean had independently confirmed what Alim had told them, the Grimm headed to the Seattle Police department with forged documents that stated that a fugitive from the Portland PD (the Royal) had been tracked to Seattle. The Seattle PD obliged and went to arrest the man. In the firefight that ensued, Alim shot the royal and two of his fellow Verrat dead without hesitation; he hated royals, and the rest of his kin were nothing more than rabid dogs blindly obeying uncaring masters, so they were not worth saving. After the legal mess was cleaned up (Alim had sided with the Seattle PD, and Sean ensured that Seattle PD would never find any record for Alim), Alim was shipped to Portland to begin his new life. This “new life” officially consists of him working as an independent Taxi driver, but he actually works for Nick and Sean for various “Jobs”. Currently, Alim is trusted enough to be given the task of assisting William et al in their endeavors, which usually amounts to dealing with rouge Wesen in the population centers outside Portland.

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<p class="MsoListParagraphCxSpMiddle">To the group, Alim is Hunter and Spy. He is excellent at tracking down quarry, no matter how well they hide or cover their trail, and is very good at acquiring information out of the wesen underworld that even Sean might miss. His status as ex-verrat has come in handy as well, as flashing his hand tattoo has gotten people to talk more than once.

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<p class="MsoNormal">Sorry for the long list, But I wanted to get all my thoughts down. I will be adding more characters at some point in the future. Please comment and offer opinions

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<p class="MsoNormal">PS. I have no Idea why that one paragraph is black, and would like it if someone told me.