Board Thread:General Discussion/@comment-108.203.189.162-20131214220759/@comment-6677347-20140806194253

Harbinger3781 wrote: And what other heads-up displays should be presented in this game? Health bar and experience bar only cover two corners, you know.

Any indicator - default or temporary  displays - are welcomed to bring forward.

Keep bringing it on. XDD A "radar" to see if any hostiles are nearby. If the player has enhanced hearing, you could see and follow a chatter symbol to get near an objective. If you have a map, you could mark a certain spot and the screen could show an arrow to guide you to that spot.