Board Thread:General Discussion/@comment-108.203.189.162-20131214220759/@comment-6770938-20140621044453

Immortal ripper wrote: Harbinger3781 wrote: Grimmival wrote:

Roacher27 wrote: Yeah, if one kills a Wesen when they were innocent, you edge closer to teh Endezeichen Grimm side. Simple, right? I think that's great. Simple, and makes since. And doing assignments or being a vigilante that aid the innocents would edge you closer to Burkhardt Grimm. Neat.

Also, about the free roam mode... what would that be like? Providing we are viewing the protagonist in third person view, do we have to press a button when there's an obstacle in his/her way? Or do they take a note from the Prototype game and just use parkour to run over them (by the way, I said "take a note", but not to copy the entire Prototype extreme parkour system - wouldn't want the protagonist to run up and down a wall or glide in the air!)? Parkour sounds good but it has to look like the same way they parkour through obstacles in the series.

Correct. Have to make it look like "normal" parkour, instead of that wall-running, gliding stuff.